Most of the names were changed mid-June 2017 to mirror the names used by the real GilvaSunner.Warp Island: Flute - The Legend of Zelda.Theme: Sopville - Princess Tomato in the Salad Kingdom, Fever - Dr. Underground BGM: see the main article: Underground BGM.Water Land: see the main article: Fairy's Fountain.Invincible: see the main article: Invincible.Above Ground BGM: 0² Battle - Kirby 64: The Crystal Shards., Title Theme (SNES) - Joe & Mac see also the main article: Grass Land. 2, Main Theme - Game & Watch Collection, World 5 (Snow) (OST Version) - New Super Mario Bros. Grass Land: Overworld (NES Classic Edition) - Super Mario Bros.Still related to Zelda, this game also marks the first appearance (though in a prototypal state) of what would eventually become " Fairy's Fountain" in the music of "Water Land". Music also has a minor importance in the game in the form of the magic flutes (borrowed from the original The Legend of Zelda), a secret item leading to the Warp Zone. Still composed by Koji Kondo, the soundtrack is bigger and arguably better than the first game being composed near the end of the Famicom's life cycle, it uses the five audio channels more efficiently to create more diverse and situational tracks. According to the game's creator Shigeru Miyamoto, the game is actually a staged performance of the events. It is up to Mario and Luigi to retrieve them and return the kings to their original forms. Bowser and his minions the Koopalings stole the magic scepters of several kings and transformed them into animals. The plot of the game is very basic, as usual for early Mario games. It got a sequel on SNES titled Super Mario World, and a spiritual sequel in the form of the Nintendo 3DS game Super Mario 3D Land.
It introduced many classic elements to the series like the world map, the Koopalings, slopes, and flight power-ups. 3 can be considered the first true sequel to the original Super Mario Bros. 2 ("The Lost Levels") was more of an expansion pack of the first game and the international version a reskin of Yume Kōjō: Doki Doki Panic, Super Mario Bros.
wider platforms and extra coins) which make the game a tad easier, but in most cases the changes are so small that you would've had to have played the original game many times to notice. Minor changes include slight modifications to levels (i.e. The R button accesses special e-Reader options. Because the B button is used to start the extra lives swap, opening and closing your item inventory was assigned to the L button. In its place is an "extra lives swap" à la Super Mario World, but the card-swapping feature from the original SMB3's Mario Bros. mode was removed from SMB3's two-player mode. two-player mode is always included with Mario Advance titles, the Mario Bros.
3 went through a few changes to become part of the Mario Advance series.